Strong Understanding of polygonal modeling using 3d Studio Max, Maya, and Z Brush.
Developed both low and high detail characters, vehicles and architecture from concept sketches and photographic reference.
Texture Painting:
Proficient in applying traditional art skills to paint original texture maps in Adobe Photoshop and Corel Painter.
Aptitude for manipulating digital images in Photoshop to create custom texture maps.
Character Animation:
Skilled with basic rigging and character animation in Autodesk Maya and with creating blend shapes for facial animation and lip sync.
Experience with creating character animation with Adobe Flash.
Environment Art:
Produced environments from real world and generic locations using Cryengine 2 and 3ds Max.
Modeled and textured various props including benches, tables, lights, doors, and buildings.
Traditional Skills:
Woodcarving and Clay sculpture, Graphite and Charcoal drawing, Oil Painting.
Industry Experience
3D Artist (April 2007 - April 2010)
Generalist 3D Artist in the 3D Visual Effects department at Meggitt Training Systems.
Used clear communication while working with a small team and maintaining an individual schedule of tasks to complete multiple projects under strict timelines.
Produced 3d models, textures and technical setup of assets for use in Cryengine 2 and SDS graphics engines.
Assets include driveable and destructable vehicles, enterable buildings, various environmental props. All assets include multiple damage models and textures and lods.
Produced various marketing materials and graphical labels.
3D Modeler (July 2005)
Sub-contract work for Malfador Machinations.
Produced 3d models for the PC game Space Empires 5.
3D Modeler-Internship (2002)
One-year internship at Flying Rock Enterprises in Marietta, Georgia.
Created 3d models, Textures and Sound Effects for the PC game Ace of Angels.
Education
2004-2007: The Art Institute of Atlanta
Bachelor of Fine Arts: Media Arts & Animation, Spring 2007
Honors: Deans List, Honor Student
2002-2004: Kennesaw State University
Completed coursework in the Bachelor of Fine Art: Sculpture and Ceramics program